F. A. Q. - Frequently Asked Questions
Product | TerraTec XLerate PCI |
Stand | 01/06/2000 |
Version | 1.12 |
Questions and Answers | 29 |
Please ensure that you are using the latest driver version. You can obtain the latest drivers from our webpage.
Internet | TerraTec Electronic GmbH |
http://www.terratec.com | Herrenpfad 38 |
ftp://ftp.terratec.de | D-41334 Nettetal |
Question
1:
After installing the ActiveRadio software the message 'Error
initializing Hardware' is displayed on a blue background.
Question
2:
An audio CD is playing in the CD-ROM drive but I cannot hear
anything.
Question
3:
A keyboard connected to the sound card does not react when I hit
a key.
Question
4:
Even though a game is setup for 'General MIDI' the wavetable
sound does not get played back.
Question
5:
There is no sound output in an MS-DOS game.
Question
6:
When restarting Windows 95/98 after installing the drivers, the
error message 'Beim Initialisieren des Geräts IOS
Windows-Schutzfehler' (Windows General Protection Fault when
initializing the IOS device) is displayed.
Question
7:
There is a lot of chorus and reverb on the sound of an external
wavetable module that I connected to the XLerate card.
Question
8:
Is the XLerate compatible with A3D Version 1.0 or 2.0?
Question
9:
Which games support A3D?
Question
10:
How can I enable the A3D function in games?
Question
11:
With which sound card standards is the TerraTec XLerate
compatible under MS-DOS?
Question
12:
What is A3D?
Question
13:
The A3D effect is not really audible over the loadspeakers.
Question
14:
How to install the XLerate in real MS-DOS (DOS 6.xx)?
Question
15:
An external wavetable module I connected to the XLerate does not
adhere to the reverb and chorus settings.
Question
16:
After installing under Windows 95/98 the computer crashes with
'schwerer Ausnahmefehler 06' (Exception Error 06). This error
occurs every time I boot the system.
Question
17:
After installing the XLerate under Windows NT 4.0 the
MMSYSTEM.CPL file crashes and the buttons 'Schließen'(Close) and
'Details'(Details) are displayed.
Question
18:
I cannot switch the computer into stand-by mode, it immediately
continues to operate without reporting an error.
Question
19:
When playing MIDI files over an internal XLerate wavetable the
instruments buzz. The buzzing increases after a few seconds and
then the system crashes.
Question
20:
In comparison to audio and MIDI playback the ActiveRadio module I
connected is too quiet. Even at a 100% volume setting for the
ActiveRadio there is still a distinct difference.
Question
21:
There is a resource conflict (e.g. IRQ conflict) and I cannot
change the resources and basic configuration in the Device
Manager.
Question
22:
The F1 Racing game from UBI-Soft generates an error after it
starts, it works without the XLerate.
Question
23:
The Incoming game by Rage generates sounds containing noise
interference.
Question
24:
If I attach two joysticks to the XLerate using a splitter cable,
one or both joysticks don't function correctly. Each joystick
works fine on its own.
Question
25:
If I disable the DirectSound hardware acceleration under A3D
settings in the XLerate Control Panel I get an 'schwerer
Ausnahmefehler 0E' (Exception Error 0E) after starting one of the
A3D demos and the demo is aborted.
Question
26:
Shortly after the opening window when starting a game with A3D
support (e.g. Forsaken), the A3D logo is displayed and the game
is invisible.
Question
27:
After installing the drivers, Windows boots with only 16 colors
and reports that the graphics card is incorrectly installed.
Question
28:
after the SoundBlaster emulation is automatically detected, an
'schwerer Ausnahmefehler 0E/0D' (Exception Error 0E/0D) is
displayed and the system hangs.
Question
29:
While uninstalling the Windows NT drivers the software message
'XLerate-Treiber kann nicht installiert werden' (unable to
install the XLerate drivers) is displayed.
After installing the ActiveRadio software the message 'Error initializing Hardware' is displayed on a blue background.
Answer 1:
This means that you are using an
older version of the ActiveRadio software. Request the latest
version from our technical support line or download it from
Internet or BBS.
In the current version this error no longer occurs.
An audio CD is playing in the CD-ROM drive but I cannot hear anything.
Answer 2:
The cause of this problem can
really only lie in the audio cable.
In most cases this is due to incorrect polarization of the cable.
A flat, wide connector that has the correct polarization is
available on nearly all cables and CD-ROM drives. It is also
important to know that you can try out the different interfaces
without concern (but do please switch off the PC beforehand).
Then reboot the computer and start playing the CD. If you hear
the sound of the CD you have found the correct interface.
Here is an overview of the
interfaces used for CD-ROM audio connections:
Interface standard | Used by | |||
Mitsumi | Signal | Ground | Signal | Ground |
Panasonic | Ground | Signal | Ground | Signal |
SONY | Signal | Ground | Ground | Signal |
A keyboard connected to the sound card does not react when I hit a key.
Answer 3:
If both these conditions are
satisfied and the problem persists, in other words the software
does not react when you hit a key or no sound is audible, the
MIDI connecting cable is almost certainly the cause of the
trouble.
Experience has shown that there's an enormous number of different
MIDI connector cables which unfortunately are all identical
externally. These cables should contain a so-called optocoupler
suitable for the sound card's levels. As it's not possible to
check this from the outside, always use the sound card
manufacturer's MIDI cable. Our product range includes such a
cable which you can obtain from your equipment retailer.
Even though a game is setup for 'General MIDI' the wavetable sound does not get played back.
Answer 4:
In this case, call the XLerate
Control Panel from the taskbar by clicking the right mouse button
and then selecting 'Audioeigenschaften einstellen' (Configure
audio properties) option. Select the 'MIDI' tab. Make sure that
the 'Ziel für MIDI-Ausgabe in DOS-Box' (MIDI output in DOS box)
option is set to 'XLerate Wavetable empfängt MIDI-Ausgabe in
DOS-Box' (XLerate wavetable assigned to MIDI output in DOS box).
The other choice allows you to select a wavetable module
connected to the XLerate card. This means that you can use this
option to define whether the software wavetable on the XLerate
card or an attached wavetable module is to be used for generating
sounds for MS-DOS games run in a Windows 95/98 DOS box.
There is no sound output in an MS-DOS game.
Answer 5:
Ensure that the loudspeakers are
correctly connected. Run the game's setup program and select
Soundblaster or Soundblaster Pro as the sound card for effects
and for music playback.
NOTE:
Please note that the software wavetable on the XLerate is only
available in a Windows 95/98 DOS box but not under real mode DOS.
There is, however, the possibility of using an optional wavetable
module connected to the XLerate under real DOS using the General
MIDI setting.
When restarting Windows 95/98 after installing the drivers, the error message 'Beim Initialisieren des Geräts IOS Windows-Schutzfehler' (Windows General Protection Fault when initializing the IOS device) is displayed.
Answer 6:
You can get rid of this error
message by booting your system in safe mode and then renaming the
'rmm.pdr' file in the \Windows\System\IOsubsys directory to
'rmm.bak'. The error message should no longer be displayed when
you reboot your computer.
There is a lot of chorus and reverb on the sound of an external wavetable module that I connected to the XLerate card.
Answer 7:
In this case, open the XLerate
Control Panel on the taskbar by clicking on it with the right
mouse button and then select the 'Audioeigenschaften einstellen'
(Configure audio properties) option. Select the MIDI tab and
disable the 'Effekte ein' (Effects on) option or set the chorus
and reverb effect levels using the faders.
Is the XLerate compatible with A3D version 1.0 or 2.0?
Answer 8:
The XLerate is compatible with A3D
version 1.0. However, you can also play A3D version 2.0 games
because A3D version 1.0 is compatible with version 2.0.
Which games support A3D?
Answer 9:
Many games already support the A3D function, e.g.:
The number is constantly
increasing. You will find a complete list of games that support
A3D at http://www.a3d.com. If you are not sure if the game you want to buy
supports A3D, you should ask the manufacturer of the game. They
will be able to provide you with this information.
How can I enable the A3D function in games?
Answer 10:
In this instance, we
will use the Jedi Knight game by Lucas Arts as an example. When
you start this game you will find a 'Setup' menu with an option
called 'Sounds'. This is where you can enable the A3D option by
mouse-click. When you confirm this setting by pressing OK, the
game is restarted in order to enable the A3D functions.
With which sound card standards is the TerraTec XLerate compatible under MS-DOS?
Answer 11:
Under MS-DOS the TerraTec XLerate is
Just configure the corresponding
settings for the memory address, IRQ and DMA channel in the setup
program of each application and sound support should not be a
problem. We recommend that you select SoundBlaster or
SoundBlaster Pro as the sound card and the music card. Some
applications require a BLASTER environment variable to be set.
For example, insert the following line into the AUTOEXEC.BAT
file:
If you have configured the sound
card with different settings, you will have to adjust the line
correspondingly. T4 stands for SoundBlaster Pro compatibility,
this parameter should be left unchanged.
What is A3D?
Answer 12:
A3D is a process that creates a
three-dimensional listening experience with only two loudspeakers
or a set of headphones, by manipulating the sounds to be output.
For example, the sound of a helicopter can be calculated in such
way to sound as if it was circling around you. You will have a
completely new experience playing games with A3D support.
The A3D effect is not really audible over the loudspeakers.
Answer 13:
How to install the XLerate in real MS-DOS (DOS 6.xx)?
Answer 14:
In this case, you have to install the XLerate first under Windows 95/98. If you are operating without Windows 95/98 note the following points:
Now the XLerate card will
initialize without an error message under DOS.
An external wavetable module I connected to the XLerate does not adhere to the reverb and chorus settings.
Answer 15:
An attached external wavetable
module cannot be regulated using the faders because these are
only intended for the built-in XLerate wavetable.
After installing under Windows 95/98 the computer crashes with 'schwerer Ausnahmefehler 06' (Exception Error 06). This error occurs every time I boot the system.
Answer 16:
You are probably using a
Pentium-200 MHz without MMX or a Pentium Pro 200 MHz. If this is
the case, the install program does not detect your CPU properly
and assumes that it is an 'MMX CPU'. Because of this incorrect
assumption the wrong drivers are installed and the system reports
the error above.
Abhilfe:
After installing the XLerate under Windows NT 4.0, the MMSYSTEM.CPL file crashes and the buttons 'Schließen'(Close) and 'Details'(Details) are displayed.
Answer 17:
Close this window and
shut down Windows NT. Restart the computer and stop the booting
process by pressing the 'Pause' key when the frame with the
hardware values is displayed.
Check the BIOS report called 'PCI Device Listing:'! If the card
is correctly installed the following line will be visible:
Vendor ID | Device ID | Device Class | IRQ |
12EB | 0001 | Multimedia Device | 11 |
(the IRQ may be a different one!)
If this line is not listed check if the card is properly seated
in the PCI slot. Also try placing the card in a different PCI
slot or removing all other PCI cards except the graphics card.
I cannot switch the computer into standby mode, it immediately continues to operate without reporting an error.
Answer 18:
This problem occurs on a few types
of motherboards, the error will be addressed by the next driver
version.
When playing MIDI files over an internal XLerate wavetable the instruments buzz. The buzzing increases after a few seconds and then the system crashes.
Answer 19:
This problem occurs in conjunction
with Cyrix/IBM CPUs under Windows 95/98. The problem is fixed in
version 1.12 of the drivers (CD 07.98).
In comparison to audio and MIDI playback the ActiveRadio module I connected is too quiet. Even at a 100% volume setting for the ActiveRadio there is still a distinct difference.
Answer 20:
The volume level of the
ActiveRadio module is limited by the hardware. Raise the volume
of the ActiveRadio to 100% and reduce the volume of WAV and MIDI
output.
There is a resource conflict (e.g. IRQ conflict) and I cannot change the resources and basic configuration in the Device Manager.
Answer 21:
You have installed driver version
1.12 (5/98), these drivers don't offer any alternative resources.
This problem is fixed in driver version (7/98).
The F1 Racing game from UBI-Soft generates an error after it starts, it works without the XLerate.
Answer 22:
The UBI-Soft games manufacturer
provides a patch that solves this type of problem for games such
as F1- Racing. Please refer to the manufacturer or visit their
homepage at http://www.ubisoft.com where you can download the patch.
The Incoming game by Rage generates sounds containing noise interference.
Answer 23:
The Incoming game has playback
problems with several sound cards which are caused by performance
problems. Disable the DirectSound hardware acceleration function
in the XLerate Control Panel under A3D-Einstellungen(A3D
settings).
If I attach two joysticks to the XLerate using a splitter cable, one or both joysticks don't function correctly. Each joystick works fine on its own.
Answer 24:
The XLerate's game port
corresponds to the standard requirements of a maximum of 4 axes
and 4 buttons. If you want to operate two joysticks on one port,
each joystick must have only 2 axes and 2 buttons.
If I disable the DirectSound hardware acceleration under A3D settings in the XLerate Control Panel I get an 'schwerer Ausnahmefehler 0E' (Exception Error 0E) after starting one of the A3D demos and the demo is aborted.
Answer 25:
This problem occurs with older
versions of the drivers. As of driver version v1.12 (CD 07/98)
this problem is fixed.
Shortly after the opening window when starting a game with A3D support (e.g. Forsaken), the A3D logo is displayed and the game is invisible.
Answer 26:
After the A3D logo
disappears, click on 'Forsaken' (in this example) in the taskbar
and the game will be continued.
In the XLerate Control Panel under A3D settings disable the
'Audio-Wiedergabe' (Audio playback) and 'Bildschirm anzeigen'
(Display window) options to avoid this problem. Without the A3D
sound and A3D logo, the A3D hardware still remains active and the
game can continue to use it.
After installing the drivers, Windows boots with only 16 colors and reports that the graphics card is incorrectly installed.
Answer 27:
There is probably an
IRQ conflict with the graphics card. Check the IRQ assignments in
the BIOS, all IRQs should be set to 'PnP/ISA' or 'NO/ICU'. The
option 'PnP OS installed' must be set to 'NO'.
We also recommend that you change the order of the PCI cards. If
possible, place the XLerate card in a PCI slot above the graphics
card. As a rule, all PCI cards that require an IRQ should be
installed above the graphics card.
After the SoundBlaster emulation is automatically detected, an 'schwerer Ausnahmefehler 0E/0D' (Exception Error 0E/0D) is displayed and the system hangs.
Answer 28:
SoundBlaster
emulation requires IRQ 5. If this interrupt is already being used
by a different card this error will be displayed.
Solution:
In the BIOS under 'PCI/PnP Configuration' set IRQ 5 to 'Legacy ISA' or 'No PnP'.
Then reboot Windows.
If the error
persists, please also refer to Question
16.
We also recommend
that you change the order of the PCI cards. If possible, place
the XLerate card in a PCI slot above the graphics card. As a
rule, all PCI cards that require an IRQ should be installed above
the graphics card.
While uninstallation the Windows NT drivers the software message 'XLerate-Treiber kann nicht installiert werden' (unable to install the XLerate drivers) is displayed.
Answer 29:
Close the
ControlPanel in the background. Now the drivers are able to
uninstall.
TerraTec Electronic GmbH | |
Herrenpfad 38 | |
D-41334 Nettetal | |
Tel: | +49-2157-8179-0 |
Fax: | +49-2157-8179-22 |
Hotline: | +49-2157-8179-14 |
FTP | ftp://ftp.terratec.de |
WWW | http://www.terratec.com |